A downloadable prototype

The Story

Captain Trash, retired intergalactic champion garbage collector, returns from his morning coffee run to find his front door smashed and his museum worthy hoard of exceptional junk pilfered.

As the fist of shock loosened, Trash took stock of his remaining items. While the figurative art still hung on the walls, the hieroglyph carved meteors, Neptunesian masks, Rai stones, and bales of copper wire among others had disappeared.

Journey out from the streets of Slabtown across the Captain’s world to find the thieves and reclaim the treasures before they end up the core of a giant battery, in a seedy pawn shop or as a volcanic sacrifice.

‡ Screenshots displayed are from the raw demo presented at Gamescape during Artscape 2019 in Baltimore city. A huge thank you to the Baltimore IGDA for including our project and to all of the people that played the demo.

* Drawing, Coding and Writing by me.
* no A.I.

StatusOn hold
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorRick-in-Progress
GenrePlatformer
Made withGodot, Adobe Illustrator, Adobe Photoshop
Tags2D, Godot

Development log

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